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TurboHUD Free

TurboHUD (free) 1.4.3.0 for Diablo III 2.8.0.99920 (64 bit)

Please note that I am not the author of TurboHUD Free, which is a spinoff of KillerJohn's and R-B's code base, without the dashboard connectivity. I only write plugins for it. Thank you to my clanmate for continuing to update the app and keeping it free for the D3 community.

February 7, 2025

  • changed: adjusted to the patch
  • fixed: hud no longer breaks when playing a character with 20,000 paragon (max)
  • fixed: log files are no longer spammed with "new run" when afk at a d3 disconnect message
  • Default Plugins
    changed: Default/Items/HoveredItemInfoPlugin.cs now has Ethereal item support

October 25, 2024

  • changed: adjusted to the patch
  • Default Plugins
    changed: Default\Actors\PortalPlugin.cs no longer shows Vision of Enmity portals (again)

April 11, 2024

  • changed: adjusted to the patch
  • fixed: issue where hud wasn't recognizing leaving game, or joining/creating a new game
  • Default Plugins
    changed: Default\Actors\PortalPlugin.cs no longer shows Vision of Enmity portals

January 11, 2024

  • changed: adjusted to the patch
  • added: previously missing powers to ISnoPowerList
  • added: previously missing snos to ActorSnoEnum
  • added: ISnoItem.IsEthereal
  • fixed: Hud.Game.Banners will now only include banners from the same world as you
  • fixed: issue where hud showed other players in the wrong area
  • fixed: further improvement to unrecognized areas (a few Vision of Enmity maps). Hud will now correctly identify players in these areas and attempt to determine the real SnoArea.

Comments

  1. Oops, I had a the changelog entries jumbled, they are in the correct order now.

    ReplyDelete
  2. hi, the skill is bugged on some skill like Monk Serenity (think is bugged for all those CD start after the buff ended)

    ReplyDelete
    Replies
    1. Thanks, I let the dev know about this, and he said he was able to fix it with a plugin, but I haven't heard back about how he wants to incorporate a fix into a THF release yet.

      Delete
  3. Map M
    All information from plugins + bounty is not displayed

    ReplyDelete
    Replies
    1. I wonder if this is caused by the same issue mentioned by EzGo below. Besides map location, what other information is missing?

      Delete
    2. Yes, this is the same problem as EzGo

      Delete
  4. Some plugins don't work because Hud.Game.ActMapCurrentAct always returns BountyAct.None

    ReplyDelete
    Replies
    1. Thanks, I forwarded the info to the dev, but I don't have an ETA for when this might be fixed yet.

      Delete
  5. hi, it's me again, unfortunately I have to confirm that Turbohud free ver.1.4.3.0 is not in a playable state, there are too many bugs that undermine its use. In addition to the one mentioned by me above, there are bugs of all kinds such as striken gem not displaying stacks correctly, character stats values ​​are not calculated correctly such as cool down reduction and various, after a few hours of play the mouse pointer begins to lag and makes the gaming experience agonizing. I hope the developers take note of this because before this update everything worked correctly.

    ReplyDelete
    Replies
    1. Which stricken plugin are you referring to? There are no accurate stricken plugins, but the methodology used to poll hits (which varies by plugin) may point to what data is corrupted.

      Delete
    2. I use 2 different plugins, [v7.6] [ENGLISH] [glq] BaneOfTheStrickenPlugin (from owned core) and DiadrasFirstGemPlugin.cs (from Masteroshi430/Resu). With both of them I no longer see the amount of hits landed, but a much lower indication that I don't know what it refers to.

      Delete

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